PROGRESS
HEADLAND EXERCISE CODE
PROGRESS 3x3+3 (2o-1i), in 3 zones PRO01

4 teams of 3, one in each zone, players attempt to combine in the 3 zones supported by the
jokers (1 inside in the 3 zones and 2 outside).

LEARNING LEVEL OBJECTIVES
-- support, wall passes , changes of direction, exploring passi
NUMBER OF PLAYERS VARIATIONS
9 Reduce nº of jokers, reduce spaces, reduce touches, ...
TRIM-CCTS AVERAGES PROGRESSION
0.38 Reduce nº of jokers, reduce spaces, reduce touches, ...
DIMENSIONS SERIES DURATION REST
30x10m. 6 -- --
ASPECTS TO BE WORKED ON
1 Permanent support, changes of orientation, playing back to goal, passing lanes,
2 Control and slow down play, ... (keep possession to progress)
3 Width of spaces and assessment of numerical superiority via exterior superiorit
4  
5  

 


 
PROGRESS
HEADLAND EXERCISE CODE
PROGRESS 3x3+2 (2 out), in 3 zones PRO02

2 teams of 3, One in each zone, players try to combine in the 3 zones, supported by the jokers (2 outside).

LEARNING LEVEL OBJECTIVES
-- Support, wall passes , changes of direction, escaping markin
NUMBER OF PLAYERS VARIATIONS
8 Reduce nº of jokers, reduce spaces, reduce touches, ...
TRIM-CCTS AVERAGES PROGRESSION
0.38 Reduce nº of jokers, reduce spaces, reduce touches, ...
DIMENSIONS SERIES DURATION REST
30x10m. 6 -- --
ASPECTS TO BE WORKED ON
1 Permanent support, changes of orientation, playing back to goal, passing lanes,
2 Control and slow down play, ... (keep possession to progress)
3 Width of spaces and assessment of numerical superiority via exterior superiorit
4 Constant search for passing lane. receiver generates, passer executes.
5 Verbal and gestural communication


 

 
PROGRESS
HEADLAND EXERCISE CODE
PROGRESS 3x3+3 (3i) in 3 zones PRO03

3 teams of 3, one in each zone, players attempt to combine in the 3 zones, supported by the jokers (1 in each zone), 2x1 in each zone.


 

LEARNING LEVEL OBJECTIVES
-- support, wall passes , changes of direction, exploring passi
NUMBER OF PLAYERS VARIATIONS
9 Reduce nº of jokers, reduce spaces, reduce touches, ...
TRIM-CCTS AVERAGES PROGRESSION
0.39 Reduce nº of jokers, reduce spaces, reduce touches, ...
DIMENSIONS SERIES DURATION REST
30x10m. 6 -- --
ASPECTS TO BE WORKED ON
1 Permanent support, changes of orientation, playing back to goal, passing lanes,
2 Control and slow down play, ... (keep possession to progress)
3 Spatial width and search for numerical superiority joining zones and opening num
4 Constant search for passing lane. receiver generates, passer executes.
5 Verbal and gestural communication


 


 
PROGRESS
HEADLAND EXERCISE CODE
PROGRESS 6x5 in 5 zones PRO04


Set up as in the diagram, players try to combine from zone to zone, without losing possession, for set time.

LEARNING LEVEL OBJECTIVES
-- support, wall passes , changes of direction, exploring passi
NUMBER OF PLAYERS VARIATIONS
12 Reduce nº of attackers , reduce spaces, reduce touches, .
TRIM-CCTS AVERAGES PROGRESSION
0.36 Reduce nº de attackers , reduce spaces, reduce touches, ...
DIMENSIONS SERIES DURATION REST
30x20m. 4 -- --
ASPECTS TO BE WORKED ON
1 Permanent support, changes of orientation, playing back to goal, passing lanes,.
2 Control and slow down play, and speed of execution in 2nd progression
3 Width of spaces and correct interpretation effective passing lane for second act
4 Generate fast passing lane for 2nd line of progression after reception of cent
5 Decisive gestural communication behind adversary.


 


 
PROGRESS
HEADLAND EXERCISE CODE
PROGRESS 5x4 in 5 zones PRO05


Set up as in the diagram, players attempt to combine from zone to zone without being dispossessed, for a set time.

LEARNING LEVEL OBJECTIVES
-- support, wall passes , changes of direction, exploring passi
NUMBER OF PLAYERS VARIATIONS
9 Reduce nº of attackers , reduce spaces, reduce touches, .
TRIM-CCTS AVERAGES PROGRESSION
0.42 Reduce nº de attackers , reduce spaces, reduce touches, ...
DIMENSIONS SERIES DURATION REST
30x20m. 4 -- --
ASPECTS TO BE WORKED ON
1 Permanent support, changes of orientation, playing back to goal, passing lanes,.
2 Control and slow down play, and speed of execution in 2nd progression
3 Width of spaces and correct interpretation effective passing lane for second act
4 Generate fast passing lane for 2nd line of progression after reception of cent
5 Decisive gestural communication behind adversary.



 

 
PROGRESS
HEADLAND EXERCISE CODE
PROGRESS Progression in play with superiority. PRO06

LEARNING LEVEL OBJECTIVES
-- Support, wall passes , overlaps, exploring passing lanes, ..
NUMBER OF PLAYERS VARIATIONS
10 Reduce nº of attackers , reduce spaces, reduce touches, .
TRIM-CCTS AVERAGES PROGRESSION
0.34 Reduce nº de attackers , reduce spaces, reduce touches, ...
DIMENSIONS SERIES DURATION REST
35x30m. 4 -- --
ASPECTS TO BE WORKED ON
1 Support, wall passes, overlaps, exploring passing lanes...
2 Control and slow down play, ... (keep possession to progress)
3 Width of spaces and assessment of numerical superiority via close superiority,.
4 Analysis passing lanes of receiving players and rapid incorporation.
5 Mobility receiving players and support from behind,...


 


 
PROGRESS
HEADLAND EXERCISE CODE
PROGRESS 4x4+4 (2i-2o) in 2 zones. PRO07

4 teams of 4, 2 in each zone and 2 jokers outside. 1 team plays against the other , the team that loses the ball then steals, without leaving the zone.

LEARNING LEVEL OBJECTIVES
All support, wall passes , changes of direction, exploring passi
NUMBER OF PLAYERS VARIATIONS
12 Reduce nº players, reduce spaces, reduce touches,…
TRIM-CCTS AVERAGES PROGRESSION
0.47 Reduce nº players, reduce spaces, reduce touches,…
DIMENSIONS SERIES DURATION REST
30X15 3-6 2-4' 30’’-1’/s
ASPECTS TO BE WORKED ON
1 Keeping possession
2 Not risking possession
3 Looking for simple support outside
4 Constant mobility
5  



 


 
PROGRESS
HEADLAND EXERCISE CODE
PROGRESS 4x4+4 (4i) PRO08

5 teams of 4, 2 in each zone. 2 teams play against 1, the loser steals, without leaving the zone.

LEARNING LEVEL OBJECTIVES
All support, wall passes , changes of direction, exploring passi
NUMBER OF PLAYERS VARIATIONS
12 Reduce nº players, reduce spaces, reduce touches,…
TRIM-CCTS AVERAGES PROGRESSION
0.49 Reduce nº players, reduce spaces, reduce touches,…
DIMENSIONS SERIES DURATION REST
30X15 3-6 2-4' 30’’-1’/s
ASPECTS TO BE WORKED ON
1 Keeping possession
2 Continuous mobility
3 Avoid passes which possession
4  
5  


 

 
PROGRESS
HEADLAND EXERCISE CODE
PROGRESS 5 x 3 in H PRO09

Preventing the opponent (4 out-1 in) passing from zone to zone, only 2 per zone where the ball is

LEARNING LEVEL OBJECTIVES
All support, wall passes , changes of direction, exploring passi
NUMBER OF PLAYERS VARIATIONS
8 Reduce nº players, reduce spaces, reduce touches,…
TRIM-CCTS AVERAGES PROGRESSION
0.31 Reduce nº players, reduce spaces, reduce touches,…
DIMENSIONS SERIES DURATION REST
30X15 6-9 90''-2' 30''
ASPECTS TO BE WORKED ON
1 Good execution of control and pass
2 Seek separation from defender
3 Good decision-making
4  
5