COACHES METHODOLOGY & CURRICULUM
 


U15 - U16



SESSION WINTER 8

SPECIFIC ACTION EXPLOSIVE - TECHNICAL
HEADLAND EXERCISE CODE
SPECIFIC ACTION EX Mult+Speed3 FES09

Set up as shown in the diagram, players follow a circuit of explosive strength of specific-technical action. The stations may be the following :6 sit-ups with free weight (30 kg), frequency round poles or ladder and sprint de 10 metros.6 ankle multijumps over low cone plus 10m sprint.6 Starts with free weight (25 kg) and sprint with turn at cones.6 multijumps and 10 m sprint. Between 3 and 5 repetitions of each exercise. Maximum intensity of execution and rest between exercises as players choose in order to perform next exercise at maximum intensity.

LEARNING LEVEL OBJECTIVES
14-15 years Explosive strength, transfer, speed.
NUMBER OF PLAYERS VARIATIONS
All Drills, distances, number of support, weights...
TRIM-CCTS AVERAGES PROGRESSION
0.50 Increase series, repetitions, weights, distances, support..
DIMENSIONS SERIES DURATION REST
50x60 3-5 x 4 ejer 15'-20' 45"-1'
ASPECTS TO BE WORKED ON
1 Maximum intensity in actions
2 Ample rest between drills
3  
4  
5  


 

KEEPING TECHNIC
HEADLAND EXERCISE CODE
KEEPING TECHNIC possession 3 teams(4x4+4). TMN03

In a 25x25m square, a possession of 4x4 players with 4 jokers inside. For a fixed time one team plays the role of joker, the other two changing roles when the ball is lost or stolen. One can establish the objective of achieving a certain number of passes, thus scoring a point. Emphasis on all general aspects of possession,support,mobility,communication ,…

LEARNING LEVEL OBJECTIVES
All Apply techniques developed in situations of reduced play
NUMBER OF PLAYERS VARIATIONS
12 Vary dimensions, nº of touches, put inside players outside,
TRIM-CCTS AVERAGES PROGRESSION
0.44 Reduce space, reduce touches, Reduce numerical superiority
DIMENSIONS SERIES DURATION REST
25x25m. 6-9 2-3'/series 30'' / series.
ASPECTS TO BE WORKED ON
1 Constant support
2 Mobility.
3 Peripheral vision
4 Spatial occupation
5  


 

AVOID PROGRESSING
HEADLAND EXERCISE CODE
AVOID PROGRESSING 5x4 in 5 zones EVP06

2 defend on each line, stopping their opponent from progressing, if successful they can tackle the central midfielder.

LEARNING LEVEL OBJECTIVES
All Intercepting, closing passing lanes, pressurising inside,…
NUMBER OF PLAYERS VARIATIONS
9 Increase nº players, widen spaces , increase touches oppon
TRIM-CCTS AVERAGES PROGRESSION
0.32 Increase nº players, widen spaces , Increase touches oppon
DIMENSIONS SERIES DURATION REST
30x20 6 2' 30''
ASPECTS TO BE WORKED ON
1 Intercepting, closing passing lanes, pressurizing inside
2 Orientation opponent in possession and possible receiver.
3 verbal and gesture communication players same line and deeper line.
4 Identification of zones with lower risk.
5 Fast, strong and efficient tackling


 

APPLICATIONS FOR LINES
HEADLAND EXERCISE CODE
APPLICATIONS FOR L 4-2-3-1 vs. 4-2-3-1, 1G-3g. ALO11

Distributed as in the diagram, a match between 2 teams of 7 players in which both teams base their play on a 1-4-2-3-1. One team plays in defensive zone with a goalkeeper, a line of 4 , 2 defensive midfielders and an attacking midfielder, and the other team plays in offensive zone with a centre back, 2 defensive midfielders, 3 attacking midfielders and a striker. The defending team simulates the defensive zone of the 4-2-3-1, with its two lines further back and its objective will be to neutralize the opposing team and when the ball is recovered its attempts to progress to the creation line scoring a goal in any of the 3 goals, thus scoring a point. The strikers meanwhile must attempt to finish the attack by means of a more elaborate (indirect) attack, by controlling play, moving the opposition and seeking space in order to enter the finishing zone and attempt to score. Thus we observe the pros and cons, in attack and in defence, in the same system, which enables us to analyze via attack our defensive shortcomings and vice versa.

LEARNING LEVEL OBJECTIVES
All Perceive pros and cons of our system, 1-4-2-3-1 in this cas
NUMBER OF PLAYERS VARIATIONS
16 We can focus on attackers or defenders, vary match systems
TRIM-CCTS AVERAGES PROGRESSION
0.43 Numerical inferiority, reduce-increase spaces,...
DIMENSIONS SERIES DURATION REST
50x60 2 7' 1'
ASPECTS TO BE WORKED ON
1 Observing patterns of play being developed to direct them towards those establi
2 Analysis of the efficiency of all the variables of the model of play, in the di
3 Strongly favour control of play, in order to analyse perceptive intention of ele
4 Generate constant interpretation of basics of rival's play to adapt our attackin
5 Generate perception based on being in situation of finishing (large goal) or pr


 


 


 


 


 

 
 




"Young players need freedom of expression to develop as creative players...
They should be encouraged to try skills without fear of failure."
Rinus Michels - Ajax and The Netherlands, former manager