COACHES METHODOLOGY & CURRICULUM
 


U15 - U16



SESSION SPRING 1

AER.ANAER. GENERIC MIXED
HEADLAND EXERCISE CODE
AER.ANAER. GENERIC Wide threes with ball RMG07

In threes players use the entire width of the pitch. Ball dribbling at high speed, working in threes in relay style. Players perform 2-4 series of 3-6 minutes, with 2-3 rest between series

LEARNING LEVEL OBJECTIVES
14-15 years Aer-Anaer. Generic mixed. Dribbling
NUMBER OF PLAYERS VARIATIONS
All in trios. distances, with or without ball
TRIM-CCTS AVERAGES PROGRESSION
0.60 Increase work time
DIMENSIONS SERIES DURATION REST
a of field 2-4 x 3'-6' 15'-20' 2'-3'
ASPECTS TO BE WORKED ON
1 High intensity of work
2  
3  
4  
5  


 

APPLICATION EXERCISES
HEADLAND EXERCISE CODE
APPLICATION EXERCI 3 motor stations with poles. EGL02

The group is divided into 3 stations and players perform repeated timed motor actions culminating with specific shooting practice. 3 series of 4-5 (approximately 4 actions per player), which can be varied as necessary. The drills will be as follows:1.One support between poles + jump over-under hurdle+ slalom + header 2.Double support between poles + support between hoops + Zigzag + Shot with instep 3.Triple contact poles + somersault + wide horizontal slalom + shot with instep

LEARNING LEVEL OBJECTIVES
All Development of global motor skills. Finishing skills
NUMBER OF PLAYERS VARIATIONS
All in 3 groups. Change directions, type of action, way of finishing, ...
TRIM-CCTS AVERAGES PROGRESSION
0.27 Increase speed, distance, Complicate Motor skills.
DIMENSIONS SERIES DURATION REST
40x40m. 3 5'/series Middle-High
ASPECTS TO BE WORKED ON
1 Correct execution of motor actions
2 Increase speed in actions as they are mastered
3 Good technical execution, but prioritizing motor skills
4  
5




 

TACKLE, ANTICIPATION, INTERCEPTION
HEADLAND EXERCISE CODE
TACKLE, ANTICIPATI 5x4 in 4 zones. TDB07

Set up as in the diagram 4 defensive players position themselves on the lines shown in the
diagram, and here they try to attempt passes between opposition players. When they are
overrun they (the player who is overrun) can tackle the opponent in the middle zone. The number
of steals in a set time are counted. Focus on playing side to side, passing lanes, direction,

LEARNING LEVEL OBJECTIVES
All Applying to situations of play applied
NUMBER OF PLAYERS VARIATIONS
9 Vary number of players, dimensions, change after steal, 7x5
TRIM-CCTS AVERAGES PROGRESSION
0.32 More adversaries, more space, more touches adversaries, ...
DIMENSIONS SERIES DURATION REST
30x20m. 6-8 2'/series 30'' / series
ASPECTS TO BE WORKED ON
1 Mechanics of execution
2 withstand, orientation.
3 Intercept-clear
4 Close passing lane ...
5  



 

KEEP
HEADLAND EXERCISE CODE
KEEP Centre circle to combine MAN08

2 teams competing to keep possession with 2 jokers , with the objective of occupying the square to contact inside, scoring a point each time.
 

LEARNING LEVEL OBJECTIVES
-- Permanent help, support, changes of direction, escaping mark
NUMBER OF PLAYERS VARIATIONS
12 Reduce distances, reduce superiority, reduce touches, chang
TRIM-CCTS AVERAGES PROGRESSION
0.53 Reduce distances, reduce superiority, reduce touches, chang
DIMENSIONS SERIES DURATION REST
40x40m. 3 -- --
ASPECTS TO BE WORKED ON
1 Permanent support, changes of orientation, escaping marker in support, interior
2 Peripheral spatial occupation, for interior occupation and exploitation.
3 Generate, occupy and exploit or abandon spaces constantly.
4 Verbal and visual communication,
5  


 


 


 


 


 

 
 




"Young players need freedom of expression to develop as creative players...
They should be encouraged to try skills without fear of failure."
Rinus Michels - Ajax and The Netherlands, former manager