COACHES METHODOLOGY & CURRICULUM
 


U15 - U16



SESSION FALL 17

GESTUAL - RUNNING TECHNIQUE
HEADLAND EXERCISE CODE
GESTUAL - RUNNING Coordination arrival Attack-Defence 2 VTC06

The whole group is divided into 4 groups of the same number of players .stations:1. Varied frequency in hoops plus lateral centre2.Pass to wing sprint 10m to cones, turn and sprint and arrival at far post.3. Frequency forward-back plus attack at near post.4. Frequency forward-back plus arrival to defend. Maximum intensity in actions. Symmetrical action on both wings. Rotation in each action. The player at station 2 begins the drill, passing the ball to the player on the wing

LEARNING LEVEL OBJECTIVES
12-13 years Speed of gestures .running technique. Attacking movement
NUMBER OF PLAYERS VARIATIONS
All Actions, attacks, movements, distances
TRIM-CCTS AVERAGES PROGRESSION
0.41 Increase repetitions, distances, series.
DIMENSIONS SERIES DURATION REST
50x60 3-4 s x 3-4 r 15'-20' >1'
ASPECTS TO BE WORKED ON
1 Maximum intensity in actions
2 Attacking zone.
3 Sufficient rest between actions
4 Rotation of stations after each action
5  



 

LOAD-CLEAR
HEADLAND EXERCISE CODE
LOAD-CLEAR Aerial clearances in pairs . TDR01

Two players execute headed clearances in pairs for a set length of time. One passes with his hand, and the other clears at different heights and in different directions (frontal, lateral, no jump, with jump, running, diving...

LEARNING LEVEL OBJECTIVES
All Aerial clearances in pairs.
NUMBER OF PLAYERS VARIATIONS
All Previous action, trajectory, adversary, body position…
TRIM-CCTS AVERAGES PROGRESSION
0.30 Complicate trajectory, clearance, orientation, opposition .
DIMENSIONS SERIES DURATION REST
20x30 2-4 2'-4'/series Nothing
ASPECTS TO BE WORKED ON
1 Observing patterns of mechanisms of execution of defensive action to direct it t
2 Seek sensation of real game, emphasis on reason for actions, and their applicati
3 Seek all possible options for clearance
4 Attack the ball for stronger clearance
5 Orientations towards clearance



 

FINISH
HEADLAND EXERCISE CODE
FINISH 4x4+4(2o-2i), in 20x30m. to 2 goals. FIN12

4x4 simulate a game with 2 supporting players inside and 2 outside, changing roles after a set time or number of goals.

LEARNING LEVEL OBJECTIVES
-- Rebounds, attacking zones, wall passes , speed of play, ...
NUMBER OF PLAYERS VARIATIONS
14 Reduce jokers, reduce spaces, reduce time to finish...
TRIM-CCTS AVERAGES PROGRESSION
0.58 Reduce jokers, reduce spaces, reduce time to finish ...
DIMENSIONS SERIES DURATION REST
20x30m. 3 -- --
ASPECTS TO BE WORKED ON
1 Rebounds, attacking zone, wall passes, speed in play, pass backwards,…
2 Control and slow down play, ... Maintain progression and progress to finish.
3 Analysis of finishing zones, laterality, distance, 2nd action
4  
5  



 

STRATEGY
HEADLAND EXERCISE CODE
STRATEGY Direct corner with screen ESO15

Set up as in the diagram, we seek a cross directly into the area but we mark two arrival zones, either near or far post. We position one player with the goalkeeper and 4 ready to shoot, 2 who will move forwards and 2 backwards in opposite directions, so that when they pass one another, depending on the arrival zone established, one pair will block the defenders of the others or vice versa. If we are attacking the near post the players nearest to the ball, by attacking the far post hinder the defenders of those attacking the near post (blocking them) and if our objective is the far post, vice versa. Important to bear in mind that the block should not be too obvious, in order not to commit a foul.


 

LEARNING LEVEL OBJECTIVES
All Mechanise action of specific attacking corner.
NUMBER OF PLAYERS VARIATIONS
11+X Any variation in execution, zones, wings,…
TRIM-CCTS AVERAGES PROGRESSION
0.14 Increase nº defenders, active defence,…
DIMENSIONS SERIES DURATION REST
40x60 4 3' 45''
ASPECTS TO BE WORKED ON
1 Surprise opponent
2 Precise execution
3 Synchronise movements
4 Gain a yard on opponent
5 Define


 


 


 


 


 

 
 




"Young players need freedom of expression to develop as creative players...
They should be encouraged to try skills without fear of failure."
Rinus Michels - Ajax and The Netherlands, former manager