COACHES METHODOLOGY & CURRICULUM
 


U15 - U16



SESSION FALL 10

STRUCTURAL
HEADLAND EXERCISE CODE
STRUCTURAL Circuit of selfloads FEG03

Set up as in the diagram, players perform the following circuit of stations for selfloads. This circuit is continuous and of stations based on time. Players perform each station for 30 and rest for 15. Players perform 2-3 series with 2-3 rest between each one. The stations are as follows: 1. Flexions with arms open wide. 2. Upper abdominal with legs raised 90. 3. Flexions of triceps lying on Swedish bench. 4. Alternately raising opposite arms and legs, with arms stretched. 5. Deep squat with arms on chest. 6. Pull-ups on crossbar with hands together and facing forwards. 7. Continuous short sit-ups with legs stretched lying face upwards. 8. Pull-ups on crossbar with hands together with hands facing backwards s and behind thehead. 9. Oblique abdominals, in figure of eight , elbows to knees. 10. Forward lunge (alternately step forward with one leg then the other and return).

LEARNING LEVEL OBJECTIVES
14-15 years Development of structural strength
NUMBER OF PLAYERS VARIATIONS
All Change exercises, alternate with technical stations, ...
TRIM-CCTS AVERAGES PROGRESSION
0.25 Change exercises, alternate with technical stations, ...
DIMENSIONS SERIES DURATION REST
30x30m. 2-3 7'15''/series 15'' / rep. and
ASPECTS TO BE WORKED ON
1 Changing stations on time
2 Correct technical execution of drills
3 Maintain work/rest ratio
4  
5  



 

SHOT
HEADLAND EXERCISE CODE
SHOT Shot post-action 3 positions TIR02

Set up as in the diagram, shots on goal alternately after action with team mate in the 3 zones.
Change of zone after set time. The zones will be 3; 1.Wall-pass with team mate and shot with
right instep .2.1x1 with team mate opposite and low shot with instep.3. Rolled wall-pass after
timing and overlapping and shot with left instep .The player who shoots remains at the cone,
and the other takes the ball and joins the line.


LEARNING LEVEL OBJECTIVES
All Acquisition of shooting skills following previous interacti
NUMBER OF PLAYERS VARIATIONS
All in 3 groups. Vary previous action, distance, attacking zone, contact surf
TRIM-CCTS AVERAGES PROGRESSION
0.25 Increase speed of execution, add opponent, Increase degree
DIMENSIONS SERIES DURATION REST
40x50m. 3 5-6'/series 1' / series
ASPECTS TO BE WORKED ON
1 Kicking mechanism
2 Position of goalkeeper
3 Target of kick, ...
4 Change of rhythm after previous action.
5  


 

AVOID PROGRESSING
HEADLAND EXERCISE CODE
AVOID PROGRESSING 5 x 3 in H EVP05

Preventing the opponent (4 out-1 in) passing from zone to zone, only 2 per zone where the ball is

LEARNING LEVEL OBJECTIVES
All Switching play, intercepting, anticipating, closing passing
NUMBER OF PLAYERS VARIATIONS
8 Increase n pivots, widen spaces , increase touches oppone
TRIM-CCTS AVERAGES PROGRESSION
0.31 Increase n pivots, widen spaces , Increase touches oppone
DIMENSIONS SERIES DURATION REST
30x15 6 2' 30''
ASPECTS TO BE WORKED ON
1 Intercepting, closing passing lanes, pressurising
2 Orientation opponent in possession and possible receiver.
3 verbal and gestural communication players in zone and player on the line.
4 Identification of zones with lower risk.
5 Fast, strong and efficient tackling


 

APPLICATIONS FOR LINES
HEADLAND EXERCISE CODE
APPLICATIONS FOR L 4-2-3-1 vs. 4-2-3-1, 1G-3g. ALO11

Distributed as in the diagram, a match between 2 teams of 7 players in which both teams base their play on a 1-4-2-3-1. One team plays in defensive zone with a goalkeeper, a line of 4 , 2 defensive midfielders and an attacking midfielder, and the other team plays in offensive zone with a centre back, 2 defensive midfielders, 3 attacking midfielders and a striker. The defending team simulates the defensive zone of the 4-2-3-1, with its two lines further back and its objective will be to neutralize the opposing team and when the ball is recovered its attempts to progress to the creation line scoring a goal in any of the 3 goals, thus scoring a point. The strikers meanwhile must attempt to finish the attack by means of a more elaborate (indirect) attack, by controlling play, moving the opposition and seeking space in order to enter the finishing zone and attempt to score. Thus we observe the pros and cons, in attack and in defence, in the same system, which enables us to analyze via attack our defensive shortcomings and vice versa.

LEARNING LEVEL OBJECTIVES
All Perceive pros and cons of our system, 1-4-2-3-1 in this cas
NUMBER OF PLAYERS VARIATIONS
16 We can focus on attackers or defenders, vary match systems
TRIM-CCTS AVERAGES PROGRESSION
0.43 Numerical inferiority, reduce-increase spaces,...
DIMENSIONS SERIES DURATION REST
50x60 2 7' 1'
ASPECTS TO BE WORKED ON
1 Observing patterns of play being developed to direct them towards those establi
2 Analysis of the efficiency of all the variables of the model of play, in the di
3 Strongly favour control of play, in order to analyse perceptive intention of ele
4 Generate constant interpretation of basics of rival's play to adapt our attackin
5 Generate perception based on being in situation of finishing (large goal) or pr


 


 


 


 


 

 
 




"Young players need freedom of expression to develop as creative players...
They should be encouraged to try skills without fear of failure."
Rinus Michels - Ajax and The Netherlands, former manager