DOMAIN-HANDLING |
HEADLAND |
EXERCISE |
CODE |
DOMAIN-HANDLING |
Action-simple turn in 3 squares |
DMN02 |
Set up as in the diagram, payers execute a
predetermined action of control with turn as
far as
the cones, where they perform a
predetermined turn and pass to the team mate
in front. After
finishing the players follow
the ball. Various actions can be performed
(amongst those listed in
the previous
drill), in particular one can vary the
actions previous and subsequent to the
action
of turning, with the possibility too
of varying the dribble or control prior to
the turn.

LEARNING
LEVEL |
OBJECTIVES |
10-13 years |
Acquire ball
control skills |
NUMBER
OF PLAYERS |
VARIATIONS |
All |
Whilst they do
the drill they must see something
unrelated t |
TRIM-CCTS
AVERAGES |
PROGRESSION |
0.34 |
Combine more
difficult actions, vary attacking zones,… |
DIMENSIONS |
SERIES |
DURATION |
REST |
6x5m. |
-- |
8' per gesture. |
1' / drill |
ASPECTS TO BE WORKED ON |
1 |
Breadth of gestures. |
2 |
Correct support. |
3 |
As they improve, players raise head |
4 |
Many touches |
5 |
Maximum speed of execution using both feet |
|
DOMAIN-HANDLING |
HEADLAND |
EXERCISE |
CODE |
DOMAIN-HANDLING |
Action-simple turn in 3 squares |
DMN02 |
Set up as in the diagram, payers execute a
predetermined action of control with turn as
far as
the cones, where they perform a
predetermined turn and pass to the team mate
in front. After
finishing the players follow
the ball. Various actions can be performed
(amongst those listed in
the previous
drill), in particular one can vary the
actions previous and subsequent to the
action
of turning, with the possibility too
of varying the dribble or control prior to
the turn.

LEARNING
LEVEL |
OBJECTIVES |
10-13 years |
Acquire ball
control skills |
NUMBER
OF PLAYERS |
VARIATIONS |
All |
Whilst they do
the drill they must see something
unrelated t |
TRIM-CCTS
AVERAGES |
PROGRESSION |
0.34 |
Combine more
difficult actions, vary attacking zones,… |
DIMENSIONS |
SERIES |
DURATION |
REST |
6x5m. |
-- |
8' per gesture. |
1' / drill |
ASPECTS TO BE WORKED ON |
1 |
Breadth of gestures. |
2 |
Correct support. |
3 |
As they improve, players raise head |
4 |
Many touches |
5 |
Maximum speed of execution using both feet |
|
DOMAIN-HANDLING |
HEADLAND |
EXERCISE |
CODE |
DOMAIN-HANDLING |
Action-double turn in 3
squares |
DMN03 |
Set up as in the diagram, players
execute an action of control as far
as the 3rd cone to perform
a
predetermined turning action as far
as the 2nd cone where they execute
another predetermined
turn and pass
to the team mate in front. After
finishing the players follow the
ball. Various actions
can be
performed (amongst those listed in
the previous drill), in particular
one can vary the actions
previous
and subsequent to the action of
turning, with the possibility too of
varying the dribble or
control prior
to the turn.

LEARNING LEVEL |
OBJECTIVES |
10-13 years |
Acquire ball control skills |
NUMBER OF PLAYERS |
VARIATIONS |
All in 3
positions. |
Various combinations of turns,
vary directions, position of |
TRIM-CCTS AVERAGES |
PROGRESSION |
0.31 |
While
players perform drill they must
see something unrelat |
DIMENSIONS |
SERIES |
DURATION |
REST |
18x5m. |
2 |
4'/series. |
1' / series |
ASPECTS TO BE WORKED ON |
1 |
Breadth of gestures |
2 |
Correct support. |
3 |
As players improve, raise one's
head, with many touches |
4 |
It is necessary to
perform task with both legs |
5 |
Maximum Speed of execution |
|
|
DOMAIN-HANDLING |
HEADLAND |
EXERCISE |
CODE |
DOMAIN-HANDLING |
Action star with turn at cone
central |
DMN04 |
Set up as in the diagram,
alternately or after a set time
players perform combinations of
varied
actions of control from the
starting cone to the central cone,
on arrival they perform a turn and
same action. If we only want to
focus on the turning action, the
distance is reduced, if we also
want
to work on the dribbling action, the
distance is longer.

LEARNING LEVEL |
OBJECTIVES |
All |
Acquisition of basic ball control
skills. |
NUMBER OF PLAYERS |
VARIATIONS |
5-6 |
Vary
distances, actions to be
developed, ways of turning, op |
TRIM-CCTS AVERAGES |
PROGRESSION |
0.22 |
Combine more difficult actions,
maximum execution speed, … |
DIMENSIONS |
SERIES |
DURATION |
REST |
30x30m. |
4-6 |
3-4'/series |
1' / series |
ASPECTS TO BE WORKED ON |
1 |
Mechanisms of execution |
2 |
Speed of execution |
3 |
Peripheral vision |
4 |
|
5 |
|
|
DOMAIN-HANDLING |
HEADLAND |
EXERCISE |
CODE |
DOMAIN-HANDLING |
Chain of 3 actions in 3
squares. |
DMN05 |
Set up as in the diagram, players
execute an action of a different
predetermined control at each
of the
cones on the way and on the way
back. After finishing players give
the ball to the team
mate waiting .
Various actions can be performed,
including the following: Roll
consecutively,
lateral roll and stop
with instep of other foot, dribble
step on the ball and turn, dribble
pass foot
and turn, interior,
exterior turn, step on the ball roll
back and exit interior-exterior,
step on the
ball pass behind
non-kicking foot, 45º turn,…

LEARNING LEVEL |
OBJECTIVES |
10-13 years |
Acquire ball control skills |
NUMBER OF PLAYERS |
VARIATIONS |
All |
Reduce
space between cones, more gestures
in fewer spaces. |
TRIM-CCTS AVERAGES |
PROGRESSION |
0.29 |
One
line one leg, next line the other
leg. |
DIMENSIONS |
SERIES |
DURATION |
REST |
18x5m. |
2 |
4'/series. |
1' / series |
ASPECTS TO BE WORKED ON |
1 |
Breadth of gestures |
2 |
Correct support. |
3 |
As they improve, players raise
head |
4 |
Many touches |
5 |
Maximum Speed of execution
possible |
|
DOMAIN-HANDLING |
HEADLAND |
EXERCISE |
CODE |
DOMAIN-HANDLING |
Action-diagonal 3 squares with
opposition |
DMN06 |
Set up as in the diagram, players
dribble diagonally towards the
opposite forward cone, just when
the
defender moves to block the cone we
execute a predetermined turn using
our body to protect
the ball, then
the defender returns to the starting
point and challenges the attacker
from the
opposing line. After
finishing the 2 actions the ball is
passed to the start and one changes
with
the defending team mate. The
defender has only to gesture at
tackling. These can be
predetermined
actions or players can be free to
act and use their imagination

LEARNING LEVEL |
OBJECTIVES |
10-13 years |
Acquire ball control skills |
NUMBER OF PLAYERS |
VARIATIONS |
All |
Various combinations of turns,
vary directions, position of |
TRIM-CCTS AVERAGES |
PROGRESSION |
0.29 |
Tougher defence, time limit for
overrunning defence, vary at |
DIMENSIONS |
SERIES |
DURATION |
REST |
20x7m. |
2 |
4'/series. |
1' / series |
ASPECTS TO BE WORKED ON |
1 |
Breadth of gestures with correct
support. |
2 |
As players
improve, lift head, with a lot of
touches |
3 |
Maximum possible speed of
execution. |
4 |
Start has to be
diagonal. |
5 |
Task must be performed with both
legs and executed when defender
signals tackle |
|
DOMAIN-HANDLING |
HEADLAND |
EXERCISE |
CODE |
DOMAIN-HANDLING |
Consecutive circuit 4 actions
control. |
DMN07 |
As shown in the diagram and
animation, players perform sequences
of 4 consecutive actions of
ball
control, all finishing at the same
point where they began. The actions
to be executed can be
established
previously and performed in an
established order, they can be the
same on the
4 sides, different, they
can be performed randomly or actions
can be performed totally at the
player's discretion without any
previously established sequence.
After executing the action of
control, players pass the ball to
the next team mate and take up
position at the start .The
variety
of actions can be as extensive as
the coach sees fit, including for
example: step on
the ball with sole
and lateral roll, alternate strikes
with the instep, lateral roll and
stop with
instep of other foot,
dribble, step on the ball and turn,
dribble pass foot and turn,
interior,
exterior turn, step on the
ball bring back and exit
interior-exterior, step on the ball
pass behind
non-kicking foot, turn
45º,…

LEARNING LEVEL |
OBJECTIVES |
All |
Consolidate mechanisms of
execution of actions of non-percep |
NUMBER OF PLAYERS |
VARIATIONS |
All in 2 positions |
Any
variation of actions, sequences,
geometric displacement, |
TRIM-CCTS AVERAGES |
PROGRESSION |
0.25 |
Increase difficulty of sequences,
Increase the difficulty |
DIMENSIONS |
SERIES |
DURATION |
REST |
30 x 15m.
|
2-4
|
4’-7’
|
1' / series |
ASPECTS TO BE WORKED ON |
1 |
Analyse mechanisms of execution of
the action for its possible
adaptation. |
2 |
Generate
perceptive dynamic in the use of
each action of control applied to
real |
3 |
Use de both legs and both sides in
all executive dynamics. |
4 |
Seek speed of
execution and perceptive action
after mechanisation of actions.
|
5 |
|
|
DOMAIN-HANDLING |
HEADLAND |
EXERCISE |
CODE |
DOMAIN-HANDLING |
Hexagon of 6 consecutive
actions |
DMN08 |
As shown in the diagram and
animation, players perform sequence
of 6 consecutive actions of
ball
control, all finishing at the same
point where they began. The actions
to be executed can be
established
previously and performed in an
established order, they can be the
same on the
6 sides, different, they
can be performed randomly or actions
can be performed totally at the
player's discretion without any
previously established sequence.
After executing the action of
control, players pass the ball to
the next team mate and take up
position at the start .The
variety
of actions can be as extensive as
the coach sees fit, including for
example: step on
the ball sole and
lateral roll, alternate strikes with
the instep, lateral roll and stop
with instep
of other foot, dribble
step on the ball and turn, dribble
pass foot and turn, interior,
exterior turn,
step on the ball
bring it back and leave
inside-outside, step on the ball
pass behind
non-kicking foot, 45º
turn,…

LEARNING LEVEL |
OBJECTIVES |
All |
Consolidate mechanisms of
execution of actions of non-percep |
NUMBER OF PLAYERS |
VARIATIONS |
All in 2 positions |
Any
variation of actions, sequences,
geometric displacement, |
TRIM-CCTS AVERAGES |
PROGRESSION |
0.25 |
Increase difficulty of sequences,
Increase the difficulty |
DIMENSIONS |
SERIES |
DURATION |
REST |
35 x 20m.
|
2-4 |
4’-7’
|
1' / series |
ASPECTS TO BE WORKED ON |
1 |
Analyse mechanisms of execution of
the action for its possible
adaptation. |
2 |
Generate
perceptive dynamic in the use of
each action of control applied to
real |
3 |
Use de both legs and both sides in
all executive dynamics. |
4 |
Seek speed of
execution and perceptive action
after mechanisation of actions.
|
5 |
|
|
DOMAIN-HANDLING |
HEADLAND |
EXERCISE |
CODE |
DOMAIN-HANDLING |
Consecutive double square of 8 actions. |
DMN09 |
As shown in the diagram and animation, players chain
together 8 consecutive actions of ball
control, all
finishing at the same point where they began. The actions to
be executed can be
determined previously and performed in an
established order they can be the same on the 8
sides,
different, they can be performed randomly or actions can be
performed totally at the
player's discretion without any
previously established sequence. After executing the 7th
action
of control, the players seek the last pole to execute
an action of control-dribble and pass the ball
to the next
team mate and take up position at the start the opposite
square. The variety of actions
can be as extensive as the
coach sees fit, including for example: step on the ball sole
and lateral
roll, alternate strikes with the instep, lateral
roll and stop with instep of other foot, dribble step on
the
ball and turn, dribble pass foot and turn, interior,
exterior turn, step on the ball bring back and
exterior-interior exit, step on the ball pass behind
non-kicking foot, 45º turn,…

LEARNING LEVEL |
OBJECTIVES |
All |
Consolidate mechanisms of
execution of actions of non-percep |
NUMBER OF PLAYERS |
VARIATIONS |
All in 2 positions |
Any variation of actions,
sequences, geometric displacement, |
TRIM-CCTS AVERAGES |
PROGRESSION |
0.34 |
Increase difficulty of
sequences, Increase the difficulty |
DIMENSIONS |
SERIES |
DURATION |
REST |
35 x 20m. |
2-4 |
4’-7’ |
1' / series |
ASPECTS TO BE
WORKED ON |
1 |
Analyse
mechanisms of execution of the action for its possible
adaptation. |
2 |
Generate perceptive dynamic in the use of
each action of control applied to real |
3 |
Use de both
legs and both sides in all executive dynamics. |
4 |
Seek speed of execution and perceptive
action after mechanisation of actions. |
5 |
|
|
|